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DXFReaderNETControlArrayOfEntities Method (IEnumerableEntityObject, Vector3, Vector3, Int32, Int32, Int32)

Creates copies of entities arranged in a regularly spaced 3D pattern.

Namespace:  DXFReaderNET
Assembly:  DXFReaderNET (in DXFReaderNET.dll) Version: 20.10.54
Syntax
public List<EntityObject> ArrayOfEntities(
	IEnumerable<EntityObject> Entities,
	Vector3 BasePoint,
	Vector3 Displacement,
	int ElementsAboutX = 2,
	int ElementsAboutY = 2,
	int ElementsAboutZ = 2
)

Parameters

Entities
Type: System.Collections.GenericIEnumerableEntityObject
The entities to copy.
BasePoint
Type: DXFReaderNETVector3
A Vector3 containing the base point spacing.
Displacement
Type: DXFReaderNETVector3
A Vector3 containing space displacements x, y and z.
ElementsAboutX (Optional)
Type: SystemInt32
The number of elements about the X axis.
ElementsAboutY (Optional)
Type: SystemInt32
The number of elements about the Y axis.
ElementsAboutZ (Optional)
Type: SystemInt32
The number of elements about the Z axis.

Return Value

Type: ListEntityObject
A list of the entites of the array.
See Also