Vector3 Structure |
Namespace: DXFReaderNET
The Vector3 type exposes the following members.
Name | Description | |
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Vector3(Double) |
Initializes a new instance of Vector3.
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Vector3(Double) |
Initializes a new instance of Vector3.
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Vector3(Double, Double, Double) |
Initializes a new instance of Vector3.
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Name | Description | |
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Item |
Gets or sets a vector element defined by its index.
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NaN |
Represents a vector with not a number components.
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Unit |
Unit vector.
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UnitX |
Unit X vector.
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UnitY |
Unit Y vector.
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UnitZ |
Unit Z vector.
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X |
Gets or sets the X component.
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Y |
Gets or sets the Y component.
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Z |
Gets or sets the Z component.
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Zero |
Zero vector.
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Name | Description | |
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Add |
Adds two vectors.
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AngleBetween |
Obtains the angle between two vectors.
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AreParallel(Vector3, Vector3) |
Checks if two vectors are parallel.
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AreParallel(Vector3, Vector3, Double) |
Checks if two vectors are parallel.
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ArePerpendicular(Vector3, Vector3) |
Checks if two vectors are perpendicular.
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ArePerpendicular(Vector3, Vector3, Double) |
Checks if two vectors are perpendicular.
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CrossProduct |
Obtains the cross product of two vectors.
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Distance |
Obtains the distance between two points.
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Divide |
Divides a vector with an scalar.
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DotProduct |
Obtains the dot product of two vectors.
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Equals(Object) |
Indicates whether this instance and a specified object are equal.
(Overrides ValueTypeEquals(Object).) | |
Equals(Vector3) |
Check if the components of two vectors are approximate equal.
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Equals(Vector3, Vector3) |
Check if the components of two vectors are approximate equal.
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Equals(Vector3, Double) |
Check if the components of two vectors are approximate equal.
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Equals(Vector3, Vector3, Double) |
Check if the components of two vectors are approximate equal.
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GetHashCode |
Returns the hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
IsNaN |
Returns a value indicating if any component of the specified vector evaluates to a value that is not a number NaN.
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MidPoint |
Obtains the midpoint.
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Modulus |
Obtains the modulus of the vector.
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Multiply(Double, Vector3) |
Multiplies an scalar with a vector (same as u*a, commutative property).
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Multiply(Vector3, Double) |
Multiplies a vector with an scalar (same as a*u, commutative property).
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Negate |
Negates a vector.
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Normalize |
Normalizes the current vector.
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Normalize(Vector3) |
Normalizes the vector.
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Round |
Rounds the components of a vector.
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SquareDistance |
Obtains the square distance between two points.
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Subtract |
Subtracts two vectors.
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ToArray |
Returns an array that represents the vector.
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ToFormattedUnit |
Obtains a string that represents the vector formatted according to linear units format.
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ToPointF |
Obtains the PointF conversion of Vector3.
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ToString |
Obtains a string that represents the vector.
(Overrides ValueTypeToString.) | |
ToString(IFormatProvider) |
Obtains a string that represents the vector.
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ToVector2 |
Return the 2d vector.
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Name | Description | |
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Addition |
Adds two vectors.
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Division |
Divides a vector with an scalar.
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Equality |
Check if the components of two vectors are equal.
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Inequality |
Check if the components of two vectors are different.
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Multiply(Double, Vector3) |
Multiplies an scalar with a vector (same as u*a, commutative property).
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Multiply(Vector3, Double) |
Multiplies a vector with an scalar (same as a*u, commutative property).
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Subtraction |
Subtracts two vectors.
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UnaryNegation |
Negates a vector.
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