Matrix Structure |
Namespace: DXFReaderNET
The Matrix type exposes the following members.
Name | Description | |
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![]() | Matrix(Double) |
Initializes a new instance of Matrix.
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![]() | Matrix(Double, Double, Double, Double, Double, Double, Double, Double, Double) |
Initializes a new instance of Matrix.
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Name | Description | |
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![]() ![]() | Identity |
Gets the identity matrix.
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![]() | M11 |
Gets or sets the matrix element [0,0].
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![]() | M12 |
Gets or sets the matrix element [0,1].
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![]() | M13 |
Gets or sets the matrix element [0,2].
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![]() | M21 |
Gets or sets the matrix element [1,0].
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![]() | M22 |
Gets or sets the matrix element [1,1].
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![]() | M23 |
Gets or sets the matrix element [1,2].
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![]() | M31 |
Gets or sets the matrix element [2,0].
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![]() | M32 |
Gets or sets the matrix element [2,1].
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![]() | M33 |
Gets or sets the matrix element [2,2].
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![]() ![]() | Zero |
Gets the zero matrix.
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Name | Description | |
---|---|---|
![]() ![]() | Add |
Matrix addition.
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![]() | Determinant |
Calculate the determinant of the actual matrix.
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![]() | Equals(Matrix) |
Check if the components of two matrices are approximate equal.
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![]() | Equals(Object) |
Indicates whether this instance and a specified object are equal.
(Overrides ValueTypeEquals(Object).) |
![]() ![]() | Equals(Matrix, Matrix) |
Check if the components of two matrices are approximate equal.
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![]() | Equals(Matrix, Double) |
Check if the components of two matrices are approximate equal.
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![]() ![]() | Equals(Matrix, Matrix, Double) |
Check if the components of two matrices are approximate equal.
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![]() | GetHashCode |
Returns the hash code for this instance.
(Overrides ValueTypeGetHashCode.) |
![]() | Inverse |
Calculates the inverse matrix.
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![]() ![]() | Multiply(Matrix, Matrix) |
Product of two matrices.
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![]() ![]() | Multiply(Matrix, Vector3) |
Product of a matrix with a vector.
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![]() ![]() | Multiply(Matrix, Double) |
Product of a matrix with a scalar.
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![]() ![]() | RotationAxis |
Builds a rotation matrix for a rotation around an arbitray u-axis.
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![]() ![]() | RotationX |
Builds a rotation matrix for a rotation around the x-axis.
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![]() ![]() | RotationY |
Builds a rotation matrix for a rotation around the y-axis.
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![]() ![]() | RotationZ |
Builds a rotation matrix for a rotation around the z-axis.
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![]() ![]() | Round |
Matrix elements rounding.
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![]() ![]() | Scale(Double) |
Build a scaling matrix.
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![]() ![]() | Scale(Vector3) |
Build a scaling matrix.
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![]() ![]() | Scale(Double, Double, Double) |
Build a scaling matrix.
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![]() ![]() | Subtract |
Matrix subtraction.
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![]() | ToString |
Obtains a string that represents the matrix elements.
(Overrides ValueTypeToString.) |
![]() | Transpose |
Obtains the transpose matrix.
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Name | Description | |
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![]() ![]() | Addition |
Matrix addition.
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![]() ![]() | Equality |
Check if the components of two matrices are equal.
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![]() ![]() | Inequality |
Check if the components of two matrices are different.
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![]() ![]() | Multiply(Matrix, Matrix) |
Product of two matrices.
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![]() ![]() | Multiply(Matrix, Vector3) |
Product of a matrix with a vector.
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![]() ![]() | Multiply(Matrix, Double) |
Product of a matrix with a scalar.
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![]() ![]() | Subtraction |
Matrix subtraction.
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