MathHelper Methods |
The MathHelper type exposes the following members.
Name | Description | |
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Angle2Points(Vector2, Vector2) |
Obtains the angle between two points.
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Angle2Points(Vector3, Vector3) |
Obtains the angle between two points.
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ArbitraryAxis |
Gets the rotation matrix from the normal vector (extrusion direction) of an entity.
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ArcAnglesFrom3Points |
Returns the start angle and the end angle of a arc specifing start point, end point and a point on it.
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BulgeArea |
Returns the bulge area.
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BulgeLenght |
Returns the bulge lenght.
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BulgeParam |
Returns the bulge parameters like center, radius, etc.
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CircleCenterFrom3Points |
Returns the center point of a arc/circle passing for three points.
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ClockwisePolygon |
Determines the points of polygon are in clockwise order.
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ClosedLoop |
Checks if a list of entites are a closed loop.
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CoincidentEntities |
Finds the coincident entities of a drawing.
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DistanceFromArc |
Returns the distance of a point from an arc.
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EntitiesExtensions |
Find the extensions of a group of entities.
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EntitiesInsideEntities |
Checks if a list of entities is full contained in another list of entities.
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EntitiesOutsidePoint |
Identify the entities that form a closed loop surrounding a given point from a list of entities.
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EntitiesToPolygon |
Returns a list of vectors of given entites.
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EntityInsideEntities |
Checks if an entity is contained in a list of entities representing a closed contour.
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EntityInsideEntity |
Checks if an entity is contained in another entity.
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EntityInsidePolygon |
Checks if an entity is contained in a list of vectors representing a polygon.
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EntityOutsidePoint |
Find the entity surrounding a given point from a list of entities.
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ExternalContour |
Find the external contour of a group of entities.
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FindArcArcIntersections |
Calculates the intersection points of two arcs.
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FindArcCircleIntersections |
Calculates the intersection points of an arc and a circle.
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FindCircleCircleIntersections |
Calculates the intersection points of two circles.
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FindClosedAreaData |
Finds the data of a closed area formed of given entites.
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FindIntersection(Vector2, Vector2, Vector2, Vector2) |
Calculates the intersection point of two lines.
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FindIntersection(Vector2, Vector2, Vector2, Vector2, Double) |
Calculates the intersection point of two lines.
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FindIntersections |
Find intersection points between two entities.
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FindLineArcIntersections |
Calculates the intersection points of a line and an arc.
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FindLineCircleIntersections |
Calculates the intersection points of a line and a circle.
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FindLineLineIntersection |
Calculates the intersection point of two lines.
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FindLoops |
Finds single loops among a list of entities.
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FindMinimumAreaBoundingRectangle |
Finds the minimum area bounding rectangle for a given collection of entities.
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FindParts |
Finds single parts among a list of entities.
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FootPerpendicular |
Find the foot of a perpendicular.
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IntersectionPoints |
Find intersection points of a group of entities.
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IsEqual(Double, Double) |
Checks if a number is equal to another.
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IsEqual(Double, Double, Double) |
Checks if a number is equal to another.
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IsOne(Double) |
Checks if a number is close to one.
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IsOne(Double, Double) |
Checks if a number is close to one.
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IsZero(Double) |
Checks if a number is close to zero.
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IsZero(Double, Double) |
Checks if a number is close to zero.
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NearestPointToArc |
Finds the nearest point on arc to a given point.
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NearestPointToCircle |
Finds the nearest point on circle to a given point.
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NormalizeAngle |
Normalizes the value of an angle in degrees between [0, 360[.
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NotConnectedEntities |
Returns a list of not connected entities among a list of entities.
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NotConnectedPoints |
Checks if in a group of entities there are not connected points.
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PointBelongsToEllipse |
Determines if the given point is on the ellipse contour.
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PointInPolygon(EntityObject, Vector2) |
Determines if the given point is inside the polygon defined by an entity.
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PointInPolygon(IEnumerableEntityObject, Vector2) |
Determines if the given point is inside the polygon defined by a list of entities.
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PointInPolygon(ListVector2, Vector2) |
Checks if a point is contained in a list of vectors representing a polygon.
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PointInPolygon(Vector2, Vector2) |
Determines if the given point is inside the polygon.
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PointInRectangle |
Checks if a point is inside a rectangle.
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PointInSegment |
Checks if a point is inside a line segment.
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PointOnArcSegment |
Checks if a point is inside an arc segment.
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PointOnLineSegment |
Checks if a point is inside a line segment.
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PolygonArea |
Returns the area value of a polygon.
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PolygonCenter |
Determines the center of a polygon.
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PolygonInPolygon |
Checks if a polygon is full contained in a polygon.
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PolygonLenght |
Returns the lenght value of a polygon.
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RotateAboutAxis |
Rotate given vector of angle in radians about a specified axis.
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Round |
Rounds a double-precision floating-point value accordind the epsilon property.
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RoundToNearest |
Round off a numeric value to the nearest of another value.
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SortLineArcEntities |
Sorts a list of arc and lines.
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Transform(IEnumerableVector2, Double, CoordinateSystem, CoordinateSystem) |
Transforms a point list between coordinate systems.
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Transform(IEnumerableVector3, Vector3, CoordinateSystem, CoordinateSystem) |
Transforms a point list between coordinate systems.
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Transform(Vector2, Double, CoordinateSystem, CoordinateSystem) |
Transforms a point between coordinate systems.
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Transform(Vector3, Vector3, CoordinateSystem, CoordinateSystem) |
Transforms a point between coordinate systems.
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TriangleArea |
Calculates area of a triangle.
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ZeroLenghtEntities |
Returns a list of zero lenght entities among a list of entities.
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